> There has to be a light source / an object / an object to cast the shadow onto
> Make sure the cast shadow option is checked when creating a light



Camera
> Select Point of interest + position > will create a modifiable path for the camera (motions path)
> Cmd + / = bring object to layer 1 position
> Option + cmd + / = swap layer with selected imported items.
> Textures
3D
> Turn on collapse transformation in order to keep the properties in the main comp
HW: Get an invitation > animate (What / when / where) (Examples from title sequences)
RENDER IT OUT (sync to music)
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