Monday, March 29, 2010

Week 8 [3/29/10]

Repeat script
Abstact elements of fencing > how blade bends scoring machines, etc don't rely on footage.
HW Thursday > New frames and boards made in .psd

Monday, March 22, 2010

Week 7 [3/22/10]

Tracking
> Color correction
> Constant element of contrast

> Cmd + option + F = fit clip to the composition's dimension
> Cmd + option + H = fit horizontally
> Cmd + option + G = fit vertically
Track Matte review
(Luma matte) -> see layers placement

Cmd + option + G = intepret footage main
Cmd + option + T = Time remap (keyframes at the end / beginning)
Option + Shift + + = expressions



Displacement map
Requires textures with movement

Has to be displaced against something (another layer) (modification of fx on top left)
The clip of the texture can be modified to have more contrast (adjust the levels of the texture clip) to cost more changes within the layer being displaced.
Compound Blur
> Same settings as Displacement map
> Change the horizontal / vertical displacement over time
Solids
> Modifications with effects (Curtains) to get it as a texture,

Check BB for hw.

Monday, March 8, 2010

Week 6 [3/8/10]

Animation > Track Motion
Motion Tracker > Options > Track by RGB / Luminance (best way to track > light&dark)/ Saturation (hardest to track)
Hit play (so the computer tracks the motion).
Attach Motion Target to an object
Apply X & Y convention**

Track position + rotation
Animation > Stabilize Motion
15 second public service announcement
Cat Stretch etc. *LIGHTING* Has to have enough contrast to be able to track.